Personally, I’m on Medium now. I have my own blog in my office, blog.pdis.tw. What I’m seeing is that people is very much willing to write on forum but a old way of segregators and so on doesn’t scale that well and it doesn’t solve the discovery problem which is ...
To promote the charities?
There are still plenty of bloggers around...
It creates more synergy between different localities of artwork and creation. That is the main work that we’re doing. When that is already the case then the social sector and the private sector doesn’t see it as zero-sum. This is something that they can add to.
It’s creative commons. Yes. That’s the main work I’m doing. Because Taiwan has a pretty good culture of creative commons, our very transcript is going to be creative commons license.
That encourage creativity. Instead of sympathizing only particular creators, it democratizes the creator community.
Assets to everybody. That enables creators to very easily set their scene anywhere in Taiwan. What we are saying is that if we build commons so thick that you can very easily turn your idea into a convincing creation work.
Yes. The Digital Asset Library is what I’m thinking of. Whenever they make a movie or something, it offers free three dimensional...
More of the things in the commons the more higher-quality the culture becomes. A part of our minister of culture plan, there is a lot of high-quality. The Taiwan Digital Asset Library.
I don’t think there is a shortage of quality content being produced. However, there is a lot of know-how, and common assets, and the free models that people can use as part of their creations, the templates for their stories and things like that.
I’m not as worried. Also, the cost of actually producing content, even video blogging, is negligible. [laughs]
There is a pretty mature market in Taiwan that the journalists are generally not as dependent on social media advertisement anymore. I mostly talk about web media. Of course, the traditional media like TV and so on is pretty advertisement-based.
Right. Initium is doing the same, I think. "Apple Daily," which is a newspaper is, for their own website, getting your social media profiles in exchange for the right of reading the articles and things like this. It could be monetized in every which way.
It’s still paywall, subscription-based.
Subscription-based investigative journalism is already in Taiwan, there’s quite a few cases that actually worked from all those magazine, "The Taiwan Reporter." Things like that are genuinely engaging their readers so that they’re willing to...
Very much so.
Yes. He’s an economist. There’s lots of economy stuff. You can... [laughs]
It’s called The Open Revolution.
Then it’s setting free what we thought as "intellectual property" into something of a co-ownership model. To make it work, you first have to solve micropayment. [laughs] There is a natural synergy with the revolution model and the work that you’re working on.
It will give the game-making community some more economic incentive and shift more of the AAA games into essentially platform builders. Then it will make economic sense for them to encourage more of the modding community. Theoretically, this is really good.
That’s the Spotify model. That’s right. Exactly.
New creations still gives the royalties implicitly by a fork from your GitHub. Then, if I monetize that, then you would automatically still get a screen credit. This is a interesting model. It currently only has worked in very centralized like Apple Music or Spotify models or in state-owned...
The drug is paid by how many life it actually saves. Music is paid by how many hours it’s actually played and things, basically micropayments through a redistribution. He thinks that it makes new creations easier because it’s not entangled in patents and copyrights.
I have a friend called Rufus Pollock. He wrote "Open Revolution" which is a openly pay-what-you-want book that explains that, just like Spotify. He thinks that both patent and copyright need to be reformed so that it should be freely available but then paid by remuneration rights, which is paid ...
A fixed set of rules and I enjoy mostly turn-based games. I spend a lot of time on it but not interactively. I’m the wrong person to ask is what I’m saying. I do agree that if more games is able to build on each other’s successes that would mean ...
I play mostly indie games. I’m not the best person to offer my opinion. [laughs] I can download one indie game from the group GOG or whatever and play for a month. I’m not the ideal person to ask this question. I view gaming more like chess.
Esports market.
As you should.
STO or thing like that.
It’s negligent.
It doesn’t explain that John is already paying Coil as a subscriber. If I’m not a subscriber then the only thing I have of value is my browser computation. [laughs]
The difference is that Coil is donating, right?
That it’s kind of identical, so it’s just my first guess.
Yes. I’m saying that as you walk in there and introduce the website, open the website that UI looks a lot like web mining.
It’s just computation, and some bandwidth, and then negligible storage. We have a way to recover the computation costs that would work. It is much easier for your model which is clearly sponsored the use of the screens rented computation rather than using client computer to run computation to the ...
Previously, the cost was in storage and then computation and bandwidth. Then storage become free. [laughs] Now, it’s mostly computation, some bandwidth.
Speaking about Patreon, it may be interesting to plug into their API, if they have one, to let the creators announce on their website, many people already do, through a button or something.
Right. Then I know that my payment helps the creator goes that extra mile.
Value exists between two social actors. It doesn’t really exist abstractly on one solo mission. Any attempt to capture value purely on a single user scenario isn’t going to work. If I recognize that my favorite creator is gaining some extra time to draw one more product every week, that ...
If a extension allows a way for such creators, it could be used for Patreon, it could be OPENCOLLAB or things like that to hook into this, then you get to learn more about how each of your subscription in the outer web is doing to fund creator’s career. That ...
That’s when a creator can announce their pledges. If 10,000 people donate to me and then I agree to make one extra product every week or something like that’s a very familiar arrangement. I must say that with monetization as a protocol should address this.
What I’m saying is that, with my example, you providing those insights into the collective of their own behavior. Second, you let them express preference. Knowing that they’re expressing their preference while it takes effort from them actually creates value by signaling it to your collective.
That’s one, and three, and five, and seven for each traditional voting, so you’re literally pouring into a champagne cup or something. That gives a nice visualization of filling in the glasses of the creators, and things like that.
Exactly. There’s a interesting visualization of QV, which is like a cup. Then it’s like a triangle, and then you dip into it, and the height is the vote that you give, but the volume is the point that you’ve spent.
...yes or no, maybe you can try some sort of quadratic voting.
That’s another thing I think maybe you can look into, is whenever there’s a kind of voluntary expression of preference is that if they’re only offering the one...
If the user has a way to dive between the different options, if it’s done through quadratic voting, I think it then gives people more incentive to look more closely into each choices and how those choices synergize with each other.
In the Ethereum community, they’re running this idea of quadratic voting. QV basically say you can take the square root of the points that you have and that becomes the prorated vote. I’m not saying that you should take the square root of the time spent. I don’t know, you ...
...to vote.
Then any other voluntary, let’s just call it votes. Of course, it suffers from the people that want linearly power one thing up, and everything else down because of this...